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You and your friends will travel to legendary Star Wars locations with famous faces from the films. Along the way, you can meet up with others on missions that take you across the galaxy, fighting against many familiar foes from the Star Wars universe.
If combat isn't your thing, you can choose to support those fighters through crafting necessary items or providing entertainment that inspires combatants to fight harder. You've enjoyed watching the Star Wars universe for years.
Now's your chance to live in it! In Star Wars Galaxies you can fight alongside Han Solo and Chewbacca, smuggle goods for Jabba the Hutt, defend Imperial stations from the ravages of the Rebels, create your own player city, put yourself in the pilot seat of your favorite Star Wars ship, and more.
Are you partial to the Empire or the Rebellion? Take part in the Galactic Civil War! The Galactic Civil War rages on throughout space, as well as on the ground below. Rebel commanders fight for control against Imperial garrisons, trying desperately to sway allegiances and control the planet. Hard-fought battles rage on, with ownership of cities, in fact of whole worlds, held in the balance.
There is a constant ebb and flow in every war, and worlds change hands from day to day between Imperial and Rebel control. Omega Server:. Under the Jedi Trials, only after obtaining various goals as a regular character was a character considered "glowing with the Force" and deemed worthy to train to become a Jedi.
Several new tasks then became available to the player, which were revealed through various non-player characters. Such tasks included obtaining skills, destroying creatures, and visiting several Jedi-related locations. Even with the Jedi revamp in place, many in the Star Wars Galaxies community expressed feelings that the game would become an "Army of Generals" where the number of Jedi playing in the game will be extremely high, thus making the game less interesting for those playing non-Jedi characters.
The method of obtaining Jedi skills was changed considerably under the "Combat Upgrade" system released in April After the NGE, anyone could become a Jedi by selecting the "profession" when creating their character. Arguments came up proposing that Jedi, once the NGE was released, would still be unbalanced, only this time with the odds against them.
Many Jedi came into the NGE and saw that their former power was dramatically reduced. At one point, the village of Aurilia the in-game location that served as a hub for pre-NGE Force-sensitive questing became inactive. Players that were still inside when this happened found only a few NPCs left. Some players still wished to see the village reopened as a sort of training center for the Jedi made to ensure the old prizes don't disappear from the game.
But it was later announced that Aurilia would never be returned to its former state, and was re-opened in a different form; in Chapter 7, it became the location where a player could receive quests, which, upon completion, will allow the player to access the "heroic instances," which were battles against multiple "bosses," with puzzle and strategy elements mixed in. These heroics were designed to be completed with a group of players, usually eight.
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Play Sound. Perhaps the archives are incomplete. This article contains an excess of redlinks. We firmly believe that consistent and open communication with fans will be one of the keys to the success of the Star Wars Galaxies experience. Although the Rebel Alliance has destroyed the dreaded Death Star, the Emperor still holds thousands of systems in his grip. Throughout the galaxy, brave adventurers struggle to restore peace, while smugglers, bounty hunters and crime lords prosper amid the chaos.
Meanwhile, in the Outer Rim of the galaxy, one of Darth Vader's Imperial-class Star Destroyers has captured a passenger freighter on suspicion of harboring criminals Throughout the galaxy, civil war rages. Innocents and heroes alike are swept into the conflict.
The fate of millions shifts with every battle. On a distant Imperial Space Station, a smaller battle erupts over the fate of a single being's destiny Basic professions : With the exception of Politician, these professions were selectable during the character creation phase of the game.
Once you selected your character's profession, race, gender, and appearance, a brief tutorial followed that showed the basic mechanics of the game. Progress through the profession was in the form of skill trees. Once a required amount of experience points had been attained, a player could train their character in a particular skill box on the tree. Each skill tree had four "branches" of skills, usually representing different types of skills for that profession. Once all four branches of the tree were completed, a character could then train in the mastery of that profession.
Elite combat professions generally required the mastering of a particular style of combat, or with certain types of weaponry. Hybrid professions required that a player complete specific branches of two different profession trees before they could further specialize in the area they were most interested in.
Kettemoor removed [28] Lowca removed [28] Naritus removed [28] Radiant Scylla removed [28] Shadowfire Starsider Sunrunner Tarquinas removed [28] Tempest removed [28] Valcyn removed [28] Wanderhome removed [28]. Star Wars Galaxies: Jump to Lightspeed.
Star Wars Galaxies: Rage of the Wookiees. We want Jedi by Christmas. Publish 28 : Reinstallment of the "Player Bounty" system with changes as well as changes in the PvP community.
Publish 29 : New Targeting system, groundwork laid for the "expertise system," promising future character customization comparable to the talent system in World of Warcraft. Chapter 1: Battle of Restuss : This was the first time they used "Chapter" instead of a Publish number and included the beginning of a large-scale PvP war over the city Restuss, on Rori, moon of Naboo.
Players fought each other and did missions to collect Restuss Commendation badges, which could be exchanged later for their faction's specialized armor and weapons. It also expanded the legacy quest series, a quest involving slaves on Corellia.
It introduced three new badges. Chapter 2: The Talus Incident : This chapter further moved the Battle of Restuss, turning the City of Restuss into a full-fledged war zone, where Rebels and Imperials were set to Special Forces upon nearing the grounds, and civilians were barred from approaching.
New missions were introduced for both sides, and awarded more medals for each completion. It also brought forth another addition to the legacy quest, which involved helping a CorSec agent decide which side to take in the Galactic Civil War. With this chapter also came the Expertise Tree. Though there were no new additions to the Legacy Quest added during this update, a long-awaited Smuggling system was introduced to the game that functions along with the Smuggler expertise tree to give the character additional benefits.
In addition to this new smuggling system, a revamp to the Galactic Civil War ranking system was implemented. Chapter gifts included a random holo pet. Chapter 5: An Entertaining Enterprise : This chapter saw the completion of implementing expertise by introducing expertise trees to the Trader and Entertainer Professions. Traders were given a Reverse Engineering system allowing them to upgrade crafted weapons, clothing and armor using Skill Enhancement Attachments gathered by "reverse engineering" items that currently held stat modifications.
Player-made camps also returned in this chapter. The Build-A-Buff system was introduced to entertainers, allowing them to add or remove various modifications to inspiration buffs, allowing them to perform custom inspirations based on the wants and needs of their clients.
Combat levels were also granted to Trader and Entertainer professions. Chapter gifts were a custom, one-use camp site, and a painting entitled Around the Campfire. Players could design, grow and raise pets to assist them in the game. Also included in this chapter were enhanced storytelling. The Storyteller Event System unified the features previously included in player event perks, as well as adding new features for role-playing.
Chapter 7: A Collection of Heroes : This chapter introduced the collection system and heroic encounters. Aurilia was also reintroduced to the game, as a township. The chapter gift was C-3PO's comlink , which, when activated, started a new quest.
The chapter gift was R2-D's comlink, which, when activated, started off a new quest. These updates were meant to address balance issues and bugs, as opposed to adding content as in Chapters although some did add small bits of new content. Game Update 2 : Game Update 2 included 57 month veteran rewards, along with some content and skill additions for the Entertainer profession, including a new instrument known as a valahorn , new dancing props, and customizable instruments, along with various fixes for Jedi, Medic, Smuggler, Bounty Hunter, Trader and the User Interface.
The chapter gift was a war terminal, a device that displays progress in the Galactic Civil War. Game Update 3 : This game update included more fixes for Bounty Hunter, Jedi, Spy, Medic and Smuggler, and increased the experience gained while in a group and included an option to hide the player's headgear and backpack.
Game Update 4 : Included fixes for Commando, Smuggler, and Officer professions, among others, as well as new stackable damage over time debuffs, as well as a Particle slider, which allows the player to control the amount of particles drawn on the screen at one time. Chapter The Search for the Meatlump King : This chapter introduced the Meatlumps themepark quest series which was playable by all players at CL55 or over.
There were two chapter gifts, a painting of the Meatlump King and a chair shaped from the stones of Corellia. Game Update 5 : This game update included in-game voice chat, a in-game web browser, Beast Master and Trader changes, and the 60 month veteran reward and the paintings from the "Create a Painting" contest winners. Additionally, it added the ability for Beast Masters to turn their incubating beasts into interactive holograms, along with updates to the Character Transfer Service in preparation for the Free Character Transfer promotion in early Game Update 6 introduced the Appearance Window, which allowed players to wear any wearable item over their regular armor, in an effort to better customize your characters look.
Other various profession and game play changes were also part of this update. Players could complete various tasks in an effort to spread love throughout the galaxy. Game Update 8 : This game update saw improvements to the Player City system, including new city specializations, new city decorations, and allowed the use of storyteller items within a player city.
This update also included the 69 month veteran reward. Game Update 9 : Game Update 9 saw the inclusion of several new schematics for Traders, including new player houses, and a new wearable container. Also, as a special community request, experience gains from quests, combat kills and missions were increased. Game Update 10 : Game Update 10 introduced instanced player-vs-player-only areas known as Battlefields to the game, allowing players to go head to head in Galactic Civil War battles and earn new rewards for doing so.
In addition to that, a command allowing you to rename your character was added, and many items that were once No-Trade could now be traded among characters on the same account. Game Update 11 : In this update, Empire Day was revamped, including a new vehicle and badge. In addition, Bounty Hunters were given the ability to use pistols and all Jedi Robes could now be worn with a wearable container.
Game Update 12 : Game Update 12 added several new schematics for engineering Traders, including several new droid chassis and modules, and craftable cybernetic implants. Game Update 13 : Game Update 13 introduced the much hyped Chronicle Master system and profession, which allowed players to create their own quests from looted components. Players could sell or trade these quests with other people and play through them. At the end of the quest, the player was asked to rate the quality of the quest, and if your quest was good, you were rewarded with experience and special tokens used to gain rewards.
Players are also capable of adding their own rewards for completing the quests. In addition to this, the amount of credits you were able to carry in the bank was increased to 3 billion, and the Bazaar saw several changes, including searching by item level and an increase of how much you could sell an item for from 20, to 10,, Game Update 14 : This update included the first batch of content meant to tie into the Death Troopers novel.
Players could travel to Dathomir and being investigating the rumors of "zombies" in the galaxy. This update also included additions to the Galactic Moon Festival event.
Game Update 15 : Game Update 15 brought a much-needed update to the player vs. Players could now fight over control over the various cities and regions on each planet except Mustafar and Kashyyyk and being on the side that controls the majority of the planet has benefits such as cheaper and shorter shuttle flights, and increases in Galactic Civil War points earned for player-vs. The update allowed for not just the combat professions to be involved. Entertainers could help by improving the morale of troops, and Traders could assist by repairing or improving various war machines used during the battle.
In addition, minor balancing and technical issues, such as allowing the game to go up to 60 frames per second , were included. The Ewok Festival of Love was also updated with new badges and rewards for Game Update 16 : Stronghold of the Lok Revenants was Game Update 16, featuring a heavily extended Nym's Themepark; important space updates, some impacting the tide of the Galactic Civil War; and a variety of profession tweaks and bug fixes.
Log in and discover the new loot that awaits you from heroic encounters, enjoy more storage for vehicles or mounts in your datapad and pick up some new rewards from faction recruiters with your GCW invasion tokens. Aside a variety of updates done to Jedi, Beast master , beast mutations or the Geonosian Caves, more than items saw their No-Trade status permanently removed, before other items were added in upcoming publishes.
Several minor gameplay changes as well. Game Update 18 : Game Update 18 brought improvements to the Galactic Moon Festival and introduced the prologue of a new content package known as "Witches of Dathomir" which allows you to side with either the Nightsisters or the Singing Mountain Clan and begin earning the trust of your chosen group. Game Update 19 : Game Update 19 included updates to the Wookiee Life Day celebrations and brought the next portion of content related to the "Witches of Dathomir" theme park.
Game Update 20 : Game Update 20 brought improvements to player versus player combat in space. Capitol ships for either side now appeared in several space sectors and players from both sides could fight to either destroy or defend the ship. Participants could receive new ship components and a new ship chassis. Rebel players could receive the T-wing interceptor while Imperial players could receive the TIE Defender and both sides could purchase the Havoc starfighter.
Additionally, the update saw improvements to the smuggler and medic professions. Play now. Decorate More rotational commands to customise your houses, cantinas, bunkers and cities until your hearts content! Galaxy Harvester Integration Resource information is automatically uploaded every hours into Galaxy Harvester. Sporadic Events Events at various times to suit players from all time zones. Passionate Decorators Dozens of player properties to visit and admire the decorative skills of many.
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