Example Final Build. Ability Order. Ranger's Focus Q Q. Volley W W. Hawkshot E E. Enchanted Crystal Arrow R R. Extreme Major Even Minor Tiny. Show All. None Low Ok Strong Ideal. Extreme Threats. Ideal Synergies. Ideal Strong Ok Low None. Ashe counters well. Ashe gets countered. Ashes to Ashes By jhoijhoi. Want to write a guide like mine? Click here to find out how.
Ashe's Top Items Wit's End. Runaan's Hurricane. Blade of the Ruined King. Ashe's Top Runes. Support PayPal. Cast Your Vote Today! Join MFN. Who am I? Why Ashe? I'm jhoijhoi , a casual Ashe player since Season One in , making the 11th year of playing League.
Ashe was the first champion I unlocked and I have played hundreds of games as her through many Seasons, multiple Elos and Game Modes. I'm Level 7 Mastery of Ashe, with over points. I play League sporadically, whenever I have time, so while I cannot claim to know the flavour of the month picks, bans and buys, I do know my Ashe.
Ashe was my go-to ADC. She is team composition dependent and can be super powerful in global comps. These pitfalls are what I seek to address with runes, summoner spells and items when I play. Ashe's Strengths. Ashe's Weaknesses. Guide Contents. This is a Marksman Ashe guide for duo-bot lane, Summoner's Rift. This guide will cover runes, summoner spells, ability sequencing and ADC tactics and gameplay.
Items will be discussed in-depth, as will the potential competition bot lane. In short, this guide aims to cover as much as possible about playing Ashe bot lane. Good luck of the Fields of Justice, Summoners! Get Out of Jail Free Cards. Optimising Stats. Recommended Pathways. Ashe's primary role as a marksman is to deal damage via Volley and Ranger's Focus -infused auto-attacks. Increased attack speed and projectile animation with Lethal Tempo maximises last hitting potential in lane and stacks Ranger's Focus faster.
Ashe is a mana-hungry champion and building up your maximum mana with Presence of Mind per takedown throughout the game is a strong strategy. Speaking of takedowns, Coup de Grace is great for dealing more damage to lower health enemies, in addition to gaining extra AD per takedown.
With takedown bonuses, you're looking to snowball. Approach Velocity means you can ult someone from base and then run to where they're sitting stunned or more likely , ult someone in lane and close the gap and stick to them as they try and escape. The bonus movement speed will also proc on any enemy you slow with Volley or an auto-attack. Alternatively, Magical Footwear is a free g item at 10 minutes or even earlier if you get any kills or assists before then.
The Sorcery tree has some interesting runes, and although you may automatically associate "sorcery" to casters, there are points to be spent here that will increase an ADC's DPS and for Ashe, address her mana problems.
Manaflow Band is perfect for Ashe's constant casting of Volley and even Ranger's Focus , but most importantly enabling more ECAs throughout the game due to increased mana regen late game. Alternative Pathways. As established earlier in this guide, Ashe isn't a burst damage champion, so you can ramp up your damage via this path.
Cheap Shot is perfect for Ashe, giving her bonus true damage every 4 seconds, dependent on whether the enemy has been slowed prior. In other words, auto-attack once or Volley and then auto-attack again to gain some chip damage. This is a potent rune early game, as late game you're only dealing 30 extra true damage every 4 seconds.
Word or warning however, "unique takedowns" means that you can only have 5 total stacks. Marksmen are renowned for being somewhat squishy early game. Ashe is especially vulnerable due to lacking an escape mechanism. To beef up our ADC and improve her overall survivability, you could spec some points here. Top up your early-game survivability with Second Wind which gives you a little bit of health regen after getting damaged by an enemy.
The only other rune I'd be tempted to run in this tree is Shield Bash which makes you even tankier and deal a bit more damage when shielded by a support.
Flat Stats. Attack speed will result in easier last hitting and stacking of Ranger's Focus. Flat adaptive damage means more damage to creeps and champions.
Flat armour is useful against the auto-attacks of the enemy ADC and support, as well as physical damage abilities like Nasus Siphoning Strike for example. I recommend attack speed, adaptive force and armour for bot lane. Ability Skilling Order. Frost Shot. Enchanted Crystal Arrow. Early Game Items. The Stealth Ward grants you vision bot lane; learn to juggle warding brush with your support. When your ward or your support's ward dies, ping it and replace it or place a new one somewhere else.
There will be times when there is no vision due to imperfect timing, but if you learn to juggle who's placing a ward when, you have better vision bot lane. After level 9 swap it out for a Farsight Alteration. Doran's Blade increases your damage, boosts your health and gives you sustain via life steal. Attacking minions or enemies in lane, when equipped with a Doran's Blade will result in small amounts of health regen.
The first Health Potion can be used in many different scenarios early game and will be covered further in the gameplay section. Also recall that if you've taken Biscuit Delivery as a rune, you will receive periodic baked goods to sustain you in lane. If you are low on cash eg: forced to recall early, missing significant amounts of last hits, naturally backed due to wave reset purchase just Boots to get back to lane faster and save up your currency for next recall.
Also, a good rule of thumb is to keep a Health Potion in your inventory until you leave bot lane. Bilgewater, built from Vampiric Scepter , grants you a slight attack damage boost increasing damage of Frost Shot , Ranger's Focus and Volley , but it's the life steal and active slow that will help you trade in lane. The building components are cheap and the item path is useful. Berserker's Greaves provide marksmen with attack speed and movement speed and early game are integral to moving between base, lane, jungle and river.
Recurve Bow grants you a sizable step towards the attack speed you need to deal more damage per second, due also to the extra 15 damage per hit. Upgraded Items. Its active slow is as good as Ashe's Frost Shot at level 12 - but what is useful is the instant health heal upon using the active. One way to amp your auto-attack damage on Ashe is through critical strike and attack speed. Zeal upgrades Runaan's Hurricane giving Ashe strong waveclear due to its ability to hit multiple targets and on-hit damage.
In terms of teamfights, Runaan's also distributes on-hits such as Ashe's Frost Shot. Kraken Slayer and Runaan's will ensure that she crits on half of her auto attacks, increasing her DPS. Kraken Slayer is the Mythic Item for Ashe and combos well with her attack speed and crit focus. Late Game Buys. Buy a defensive item that best counters your biggest weakness.
Maw of Malmortius protects you against tonnes of magic damage giving you a shield that absorbs damage. Guardian Angel is an item favoured for it's flat armour defense and AD B. Sword boost built from easily obtainable components. It is bought for its unique passive that causes you to revive upon death, which can give you or your team the extra time needed to finish a fight or flee.
Not to mention the awesome once-off active hourglass Stopwatch if used before the final item is complete. Trinket Upgrades Ashe has great map vision with Hawkshot. This does not mean she should forsake the utility of her trinket. Farsight Alteration will greatly increase your team's sustained vision of the map, granting vision at a huge range instantaneously and leaving a 1HP ward for ongoing vision.
Elixirs Elixirs are a temporary power spike. Keep in mind that elixirs only last 3 minutes and cost g, so you need to weigh the benefits of spending g when it might delay your full build obviously no longer matters at full build. Loading Screen. As the game is loading, check to see what you'll be up against. Simply knowing where each champion will be informs you of what could occur bot lane. Is there a Karthus? Watch out for when he reaches level 6 and don't let yourself get low. Was that a jungle Rengar?
He's got a lot of burst and favours lane ganks through brush. Mainly though, take the time to look at who'll be bot lane. Before Minions Spawn. Allocate your first skill point into Volley. Head to the strongest jungle buff closest to bot lane; if you're on Blue Side you'll be walking to Red Buff - if you're on Purple Side, you'll be walking to Blue Buff. Blue Side typically hangs around the brush surrounding Red, or in the tri-brush joining river to jungle bot lane.
What you're doing is providing vision for your team - when you are standing in these areas, you are guarding your jungler and giving him advanced warning of an invade. Minions will spawn before jungle camps, but it'll take some time for them to reach the lane so no experience or gold is lost if you hang around the jungle in the first 2 minutes of the game.
Thus, you and your support should help the jungler get the camp's health Blue or Red down low. We sent out a bundle of this particular ash blend in the Elemental Portals Box because it contained 4 rituals with 4 candles where part of the ritual entailed inscribing the candle, anointing the candle with a Spell Boost Oil and then taking the ash and rubbing it into the crevices of the elemental alchemical symbol on the candle as a way of layering in protecting transformation.
And personally, I add this particular blend of ash to all of my candles for all spells because weaving in the layer of rebirth, protection, and clearing serves just about all of my magic.
Again, you can create specific ash out of whatever ingredients you have on hand and mean something specific to you. Ash is such a versatile ingredient! Layering ingredients for ash in your spellwork is just as powerful if not more so, for you, if you create these combinations out of things that both have meaning for you and are accessible for you.
Sourcing ingredients for ash blends can be as easy as beginning to collect the ash left over when you burn a particular incense that you love and find particularly potent for things like divination, clearing, astrological work, etc. Consider the things you burn typically in your rituals and spells and you can begin to get an idea of the type of ash blends that will make most sense for you. Ash is what is left over after you have burned flammable items. It can be dried herbs and twigs or logs of wood, it can be paper, fabric, incense, hair, oils on other flammable objects, etc.
Do you work with the Moon phases in your magical practice? Do you want to learn more about how to deepen your understanding of the Moon phases in each sign as it moves through the archetypes of the zodiac, and how to practically apply your knowledge with guided rituals each month?
The Moon Ritual Coven is made specifically for you. This monthly digital offering will empower you to work closely with the Moon phases each month, and work your magic with the power of the Moon.
This arrow will stun the first target hit for Use your E to scout vision for your team by shooting it diagonally through the enemies jungle. Your team can see what jungle camps have been taken and which ones are still up.
You might also spot the enemy Jungler. To initiate team fights, cast your Ultimate R on a target that is isolated or too far forward. If your lane is even and the enemy has little kill threat on you, once recalled, you could shoot your Arrow R straight through the middle of the map to assist your Mid laner.
Check out the latest and best Ashe Probuilds used by pros from around the world, featured by lolvvv. Dive into even more Ashe builds stats with additional analysis from our friends at LoLalytics. League of Legends. Teamfight Tactics. Legends of Runeterra. Join Discord Partners Program Giveaways. Download Desktop App. Import builds, scout every player, and get in-game insights to win more with our FREE app. Ranked Solo. All regions. Current tier.
0コメント